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multithreading
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| ▼CListener | |
| CCriticalThreadValueTree | Maintain a clone of a ValueTree on a critical thread |
| CLockFreeCallQueue | Allows a function call to be executed on a different thread, in a fast lock-safe and thread-safe manner |
| CCriticalThreadValueTree::ValueTreeLinkCache::MapEntry | |
| ▼CReferenceCountedObject | |
| ▼CGarbageCollectedObject | Allows objects to be created and destroyed on a non-critical thread but passed over to a critical thread for use. Ideal for some audio applications |
| CValueTreeCopy | A GarbageCollectedObject wrapper around a ValueTree. You shouldn't have to create one of these directly. See |
| ▼CTimer | |
| CGarbageCollector |
1.8.7