multithreading
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 CCriticalThreadValueTreeMaintain a clone of a ValueTree on a critical thread
 CGarbageCollectedObjectAllows objects to be created and destroyed on a non-critical thread but passed over to a critical thread for use. Ideal for some audio applications
 CGarbageCollector
 CLockFreeCallQueueAllows a function call to be executed on a different thread, in a fast lock-safe and thread-safe manner
 CValueTreeCopyA GarbageCollectedObject wrapper around a ValueTree. You shouldn't have to create one of these directly. See